You will use it in order to last hit minions at times. It’s Kassadin’s main ability to survive through the early game. Null Sphere shouldn’t be considered as a poke ability in the beginning of the game. Uploaded many Coachings about those playstyles on my youtube channel. Crown of the Shattered Queen seems way more consistent. It's really hard to pull it off lately even for me. The item gives you 0 HP and costs 3200 gold. Luden's Tempest currently the hardest mythic to play due to bulky/tanky meta. I'm back to switching between Electrocute and Conqueror depending on the game. If u Roa mindset is shifting into scaling and slowing down :) Play Rod of Ages -> With Conqueror or Fleet Footowork. Possible to Skip the Tear or not -> Up to you.Ģ. Play faster Electrocute and buy Mythic other than ROA, and impact the game sooner. Luden's Tempest or any other Mythic are still having a place since they have more impact earlier on. When to go Roa? Mostly with Conqueror or Fleet Footwork setup. In short words better scalling but weaker early game and less impact. I don't play Rod of Ages cuz the item isn't anything op, but mostly Crown of the Shattered Queen or Luden's TempestĠ1.12.022 Rod of Ages Kassadin. It heals you more proced on opponent, more over you can use the movement speed rush to dodge spells / initiate go in with dis-engage after. Fleet is not only defensive but offensive if you know how to go in with him. Play only against heavy poke matchups like Syndra, Azir, Viktor etc. > More of Conq on my Stream :)ĭ.) Fleet Footwork playable currrently with Second Wind. Make sure to not force with your jungler since Conqueror is really weak pre 6. Doran's Shield starts and you gotta play really chill till level 6. Everfrost / Luden's Tempest / Crown of the Shattered Queen -> Seraph's Embrace. Requires ballsy playstyle, since it's about not one-shotting but pro-longed fights and trades. Rune Page actually can be used in 90% of the cases. Especially great against double Ap Champions where you can rush tear into Mercury's Treads and simply Riftwalk on the opponent till death. Still scales but way more aggro.Ĭ.) Conqueror KassadinIs a good win-rate. It's your own choice if you want to buy Tear of the Goddess and slow down by 400 Gold, I personally don't buy tear most of the time.ĭark Seal → Tear of the Goddess, Luden's Tempest → Zhonya's Hourglass / Seraph's Embrace. PLAY IT ONLY IN THE MATCHUPS THAT YOU CAN WIN. Don't ever go Full Early game if you gonna stay under turret level 2 with 30% of hp and 10 cs. Most important factor is if they have good sustain like healing abilities, Second Wind or Doran's Shield -> Then it's way harder. When your matchup is possible to win early like Fizz, Sylas etc. Make sure to play it when your jungle is early game champion that can help you snowball Rek'Sai, Jarvan IV. When I play teleport I focus on gold income then fighting at 6, while Ignite to maximalize the fullest potential of my champion before Level 6.ī.) Playing full early game Kassadin with Ignite Electrocute or Arcane Comet. Playing Teleport Kassadin doesn't mean you are forced to scale, after first base you can simply buy Blasting Wand and play full aggro with Inspiration due to the Future's Market. Doran's Shield helps me survive most of the matchups combined with Teleport Against difficult lanes or if you want to be just more consistent and less "flippy" on the lane. Playstyle with Teleport with Doran's Shield is Viable and reasonable. They are 3 ways of playing Kassadin right nowĪ.) About Inspiration still works but less aggro before first recall so I play it mostly Teleport In general Higher winrate than previous patches Quick Info about current Kassadin standing
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